Pages that link to "Item:Q43"
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The following pages link to academic journal article (Q43):
Displaying 50 items.
- These Waves of Memories: A Hyperfiction by Caitlin Fisher (Q2218) (← links)
- Letters That Matter: Electronic Literature Collection Vol 1 (Q2229) (← links)
- A Child's Game Confused (Q2231) (← links)
- Scott Rettberg’s Writerly Text, “The Meddlesome Passenger”: Reading as Writing/Consumption as Production (Q2232) (← links)
- Stepping Into the River: Experiencing John Cayley's riverIsland (Q2234) (← links)
- Nordic electronic literature. Tradition, Archiving, and Cultural Valuation (Q2239) (← links)
- Elektronisk litteratur i Norden (Q2242) (← links)
- Archivierung von digitaler Literatur: Probleme,Tendenzen, Perspektiven / Archiving Electronic Literature and Poetry: Problems, Tendencies, Perspectives (Q2245) (← links)
- Publish and Die: The Preservation of Digital Literature within the UK (Q2259) (← links)
- Event-Space on the Move (On the Computer Games Philosophy) (Q2263) (← links)
- Bokstaver i bevegelse (Q2273) (← links)
- The Nihilanth: Immersivity in a First-Person Gaming Mod (Q2312) (← links)
- Editor's Introduction: Writing.3D (Q2313) (← links)
- Code.surface || Code.depth (Q2314) (← links)
- Interferences: [Net.Writing] and the Practice of Codework (Q2320) (← links)
- The Code is not the Text (unless it is the Text) (Q2321) (← links)
- The Digital Loop: Feedback and Recurrence (Q2322) (← links)
- On Locative Narrative (Q2323) (← links)
- Reading Digital Cultural Objects (Q2324) (← links)
- Performative Reading: Attending The Last Performance [dot org] (Q2325) (← links)
- Inside Outside the Box: Default Settings and Electronic Poetics (Q2326) (← links)
- Understanding New Media Art Through Close Reading. Four Remarks on Digital Hermeneutics (Q2327) (← links)
- The Monstrous Book and the Manufactured Body in the Late Age of Print (Q2328) (← links)
- Electronic Literature and the Mashup of Analog and Digital Code (Q2329) (← links)
- Reading Time: For a Poetics of Hypermedia Writing (Q2332) (← links)
- The Heuristics of Automatic Story Generation (Q2336) (← links)
- Immersion versus Interactivity: Virtual Reality and Literary Theory (Q2337) (← links)
- Interactive Drama: Narrativity in a Highly Interactive Environment (Q2338) (← links)
- Editor's Introduction: Reconfiguring Place and Space in New Media Writing (Q2361) (← links)
- Machinic minds and posthuman bodies: the complexities of intimacy in three electronic works by Shelley Jackson (Q2365) (← links)
- Body Webs: Re/constructing Boundaries in Shelley Jackson’s Patchwork Girl (Q2366) (← links)
- The Body in Electronic Literature (Q2367) (← links)
- Digital Literature and the Digital (Q2425) (← links)
- Connecting Memories: Contextualizing Creative Research Practice (Q2426) (← links)
- …ha perdut la veu: Some reflections on the composition of e-literature as a minor literature (Q2427) (← links)
- On Media and Modules (Q2428) (← links)
- "I Am a Double Agent": Shelley Jackson's Patchwork Girl and the Persistence of Print in the Age of Hypertext (Q2433) (← links)
- Literary Machines Made in Germany. German Proto-Cybertexts from the Baroque Era to the Present (Q2444) (← links)
- Auf Spurensuche: Literatur im Netz, Netzliteratur und ihre Vorgeschichte(n) (Q2454) (← links)
- Alla ricerca di tracce: Letteratura nella rete, letteratura creata per la rete e la loro storia (Q2457) (← links)
- How Interactive Can Fiction Be? (Q2463) (← links)
- Was bedeutet: Online lesen? Über die Möglichkeit des Archivs im Cyberspace (Q2464) (← links)
- Aesthetics of Surface, Ephemeral and Re-Enchantment in Digital Literature: How Authors and Readers Deal with the Lability of the Electronic Device (Q2470) (← links)
- Lire la littérature numérique à l’université : deux situations pédagogiques (Q2471) (← links)
- De la confirmation à la subversion: Les figures d’animation face aux conventions du discours numérique (Q2472) (← links)
- Compte-rendu critique de l'oeuvre "Étang" de Alexandra Saemmer (Q2479) (← links)
- Playable Media and Textual Instruments (Q2481) (← links)
- Narrative Subjects Meet Their Limits: John Barth's "Click" and the Remediation of Hypertext (Q2482) (← links)
- Artists' Books in the Digital Age (Q2494) (← links)
- Hypertext: Permeable skin (Q2496) (← links)