Pages that link to "Item:Q47"
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The following pages link to chapter (Q47):
Displaying 50 items.
- On Solitaire (Q6016) (← links)
- Enlightening Interactive Fiction: Andrew Plotkin's Shade (Q6017) (← links)
- The Creation of Floyd the Robot in Planetfall (Q6018) (← links)
- Fretting the Player Character (Q6019) (← links)
- On Savoire-Faire (Q6020) (← links)
- Pax, Writing, and Change (Q6021) (← links)
- On Soft Cinema: Mission to Earth (Q6022) (← links)
- On Juvenate (Q6023) (← links)
- Deikto: A Language For Interactive Storytelling (Q6024) (← links)
- GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System (Q6025) (← links)
- Writing Façade: A Case Study in Procedural Authorship (Q6026) (← links)
- On The Breakup Conversation (Q6027) (← links)
- On The Archer's Flight (Q6028) (← links)
- Introduction to Rebooting Electronic Literature Volume 3 (Q6043) (← links)
- The Effect of Migration on Michael Joyce’s "afternoon, a story" (Q6044) (← links)
- The Real Treasure of Califia in M. D. Coverley’s Novel "Califia" (Q6045) (← links)
- The Persistence of Genius: The Case for Stuart Moulthrop's "Victory Garden" (Q6046) (← links)
- Megan Heyward's "of day, of night": A Story of Wanderings (Q6047) (← links)
- Mark Bernstein's "Those Trojan Girls": Classical Storyspace Channels a Classic Story (Q6048) (← links)
- Digital Humanities As/Is a Tactical Term (Q6059) (← links)
- Toward a Poetics for Circulars (Q6065) (← links)
- Literary Ecology: From Resistance to Resilience (Q6075) (← links)
- fakephone4a(n)droid (Q6168) (← links)
- Tecnofobia en arácnido: Una genealogía robopoética. (Q6205) (← links)
- Electric Line: The Poetics of Digital Audio Editing (Q6256) (← links)
- Futures of Electronic Literature (Q6282) (← links)
- Metadiversity: On the Unavailability of Alternatives to Information (Q6283) (← links)
- Community of People with No Time (Q6284) (← links)
- Narrative Structure and Creative Tension in Call of Cthulhu (Q6288) (← links)
- Creating a Meaning-Machine: The Deck of Stories Called Life in the Garden (Q6291) (← links)
- On Life's Lottery (Q6292) (← links)
- From computer lib/dream machines (Q6458) (← links)
- Twilight, A Symphony: The Great Lost Work of Michael Joyce (Q6489) (← links)
- Hypertext Town: Marble Springs by Deena Larsen (Q6490) (← links)
- Affect, Emotion and Sensation in New Media Writing: The Work of John Cayley, MD Coverlry and Jason Nelson in Literature and Sensation, Cambridge Scholars Publishing (Q6491) (← links)
- Hypertext Lake: Carolyn Guyer’s Quibbling or Lessons in Hypertext Reading (Q6493) (← links)
- Reformers vs Capitalists: Hypertext and Simulation in The Election of 1912 (Q6494) (← links)
- A Sucker in Spades & Transitional Media (Q6495) (← links)
- Under the Parable. Hypertext and Trauma in Genetis: A Rhizography (Q6497) (← links)
- Like a Dog Chasing its Tail (Q6498) (← links)
- 'Into an alien ocean:' The Lore of Kathy Mac’s Unnatural Habitats (Q6499) (← links)
- Storyspace Estranged: Kathy Mac’s Unnatural Habitats (Q6500) (← links)
- "Do you want to hear about it?' Exploring possible worlds in Michael Joyce's hyperfiction, afternoon, a story" (Q6503) (← links)
- “Where to begin? Multiple narrative paths in web fiction” (Q6507) (← links)
- Figures of Gestural Manipulation in Digital Fictions (Q6514) (← links)
- Hyperfiction as a Medium for Drifting Times: A Close Reading of the German Hyperfiction Zeit für die Bombe (Q6516) (← links)
- Reading Digital Fiction: From Hypertext to Timeline (Q6518) (← links)
- Will Computer Games Ever Be a Legitimate Art Form? (Q6521) (← links)
- From Theorizing to Analyzing Digital Fiction (Q6523) (← links)
- Media-Specific Metalepsis in 10:01 (Q6524) (← links)