Pages that link to "Item:Q52"
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The following pages link to conference paper (Q52):
Displaying 50 items.
- (Ghosts of) Generative Literature in Italy Between Past, Present and Future (Q5263) (← links)
- Axolotls and Perfume Bottles: Forms of Translation, Experimental Texts Rewritten As Migrations To Digital Media (Q5264) (← links)
- Nick Montfort’s World Clock and its Polish translation Zegar światowy – a case study (Q5335) (← links)
- Digital Humanities in the Library: Support, Advocacy, Maintenance (Q5372) (← links)
- Labs for the Digital Humanities (Q5376) (← links)
- Three Entrances (Q5430) (← links)
- What Natural Language Generation Means for Authorship and Why We Should Care (Q5435) (← links)
- Canon Goes Mobile: Ludosemiotics of Remediation (Q5442) (← links)
- Towards the study of the literary phenomenon in digital media (Q5443) (← links)
- Two Dimensions for classifying interactive digital narratives (Q5445) (← links)
- Engineered Opacity and Illegible Interfaces in Ted Warnell's CODE STORY (Q5446) (← links)
- Mod Cyberspace, Mod the World! (Q5447) (← links)
- Critical examination of concepts relating to canon, preservation, and access (Q5448) (← links)
- Inner Telescope: The First Poem in Outer Space (a Conversation) (Q5451) (← links)
- Video Poetry by Mohamed Habibi: Report from Dubai (Q5452) (← links)
- How Computers Read Computer Generated Novels (Q5453) (← links)
- A framework for developing multi-modal media-spaces using AI techniques (Q5455) (← links)
- eLITE-CM Project: Developing enriching interactivity in children digitized literature and e-lit (Q5456) (← links)
- Corpus et interfaces: comment penser le partage du sens (Q5457) (← links)
- Rethinking Contemporaneity: incoherent, uncertain and speculating about Electronic Literature (Q5458) (← links)
- Scanbed Poetics (Q5459) (← links)
- Do Games Really Ever End? (Q5464) (← links)
- Ludology, Narratology, and the Representation of Women in Visual Novels (Q5466) (← links)
- Harlowe-quin Romance: Subversive Play at Love (and Sex) with Twine (Q5469) (← links)
- Minding the Gap for Online Book Illustrations (Q5470) (← links)
- What We Offer You Is More or Less The Sum of Its Parts : The Human in the In My Computer Book Series. (Q5473) (← links)
- Narratologize it, Don’t Criticize it: feat. With Those We Love Alive (Q5475) (← links)
- Broken Windows and Slashed Canvases: Digital Comics and Transgressive Horror (Q5477) (← links)
- There’s An Other Gap in Play (Q5479) (← links)
- Unheard Music: Twine and Its Priority (Q5481) (← links)
- Hypertropic Story Spaces: Ambient Literature in Practice. (Q5482) (← links)
- Speech to text: between the real and the unreal (Q5484) (← links)
- PhoneMe: A mobile phone-native genre of poetry for the social media age (Q5489) (← links)
- The Urban Metainterface (Q5490) (← links)
- Electronic literature in post-communism. The Romanian case (Q5492) (← links)
- Trails and Trials of Composition: Children as Writers and Readers of Electronic Literature (Q5493) (← links)
- Unintended Play Patterns: Using E-Lit to Bridge the Gap Between Imagination and Affordance (Q5495) (← links)
- Digital Vernacular (Q5496) (← links)
- Love letters to strangers (Q5497) (← links)
- The Mathematical Movement of Girl Clusters: How Fandom Manifests Physical Intimacy in the Digital Age (Q5499) (← links)
- Histories and Genres of Electronic Literature (Q5506) (← links)
- How to Create a National Anthem (Q5507) (← links)
- Secrets, a pedagogic tool for e-lit practices (Q5538) (← links)
- The Infinite Question: Borges and E-Lit (Q5539) (← links)
- The reading abyss: narrative in times of Artificial Intelligence (Q5540) (← links)
- "Smog Poem" and “Heating Season.” Creative work and Smog Datafication (Q5541) (← links)
- Micronarrative, Virtual Reality, and Medium Specificity: Circa 1948 as VR installation and Mobile App (Q5542) (← links)
- Semiotic Engineering: an HCI Theory That Can Be Adopted for the Analysis of Works of Electronic Literature (Q5545) (← links)
- Platform Studies: Frequently Questioned Answers (Q5556) (← links)
- A False Sense of Feminism in Chinese Internet Literature: A Case Study of the Web Serial Novel Three Lifetimes, Ten Miles of Peach Blossoms (Q5576) (← links)