Pages that link to "Item:Q814"
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The following pages link to Sandy Baldwin (Q814):
Displaying 40 items.
- The Idiocy of the Digital Literary (and what does it have to do with digital humanities)? (Q1855) (← links)
- Ping Poetics (Q2036) (← links)
- Regards Croisés: Perspectives on Digital Literature (Q2159) (← links)
- Against Digital Poetics (Q2188) (← links)
- Preface [to Regards Croisés: Perspectives on Digital Literature] (Q2225) (← links)
- The Nihilanth: Immersivity in a First-Person Gaming Mod (Q2312) (← links)
- On Display: Body-Machine-Poem (Q2349) (← links)
- Process Window: Code Work, Code Aesthetics, Code Poetics (Q2393) (← links)
- A Poem Is a Machine to Think With: Digital Poetry and the Paradox of Innovation (Q2570) (← links)
- Logging In and Getting Off: Login, Labor, Literature, and the Subject of the Net (Q2964) (← links)
- Cicatrix: Pain, Sex, and Dying in E-Literature (Q3133) (← links)
- Logging In (Q3576) (← links)
- Code: Redact <Redact> (Q3635) (← links)
- International Electronic LIterature (Q3646) (← links)
- Wiki Notes on International Electronic Literature from the 2007 ELO Symposium Panel on International Electronic LIterature (Q3650) (← links)
- Writing Organism: CAPTCHA as a paradigm of *literary* digital textuality (Q3771) (← links)
- PO.EX: Essays from Portugal on Cyberliterature and Intermedia (Q4121) (← links)
- Editing Electronic Literature in the Global Publishing System (Q4189) (← links)
- The Absence and Potential of Electronic Literature (Q4191) (← links)
- R/W/E or CHMOD -777 (Q4237) (← links)
- Collaborative Creativity in New Media (roundtable) (Q4428) (← links)
- CELL: The Consortium for Electronic Literature (Q4438) (← links)
- Electronic Literature Communities (Q4732) (← links)
- The Internet Unconscious: On the Subject of Electronic Literature (Q4735) (← links)
- Curating and Creating Electronic Works in Arts Contexts (Q4773) (← links)
- CELL ROUNDTABLE - The Consortium for Electronic Literature (Q4774) (← links)
- Literary Spamming in Games: Cold Dust in Lord of the Rings Online and Endgame in Counter-Strike (Q4793) (← links)
- PAIN.TXT (Q4906) (← links)
- Hyperrhiz 16: Globalizing Electronic Literature (Q4966) (← links)
- Looking Back while Moving Forward: The Case of Concrete Poetry and Sankofa (Q4967) (← links)
- Transcontinental Texts: Reality or Fantasy? Muhammad Sanajilah's Novel Chat as a Sample (Q4968) (← links)
- “No Country for E-Lit?” – India and Electronic Literature (Q4970) (← links)
- ELO 2017: Book of Abstracts and Catalogs (Q5002) (← links)
- music/sound/noise (Q5008) (← links)
- E-lit Pedagogy in Global Setting (Q5911) (← links)
- Session 5.1 Subversive Texts (Q5926) (← links)
- New Word Order: Basra (Q7139) (← links)
- New Word Order (Q7296) (← links)
- Svaha, Tantra, Death: A Second Life Performance (Q9007) (← links)
- Electronic Literature as a Model of Creativity and Innovation in Practice: A Report from the HERA Joint Research Project (Q10758) (← links)