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Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives - wikibase Jump to content

Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives (Q2511)

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a work by Daniel Punday
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Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives
a work by Daniel Punday

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